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What's New

Launch sequence ready to begin. Rockets ready. Check. Engine on. Check. Slippery sea creature and shocked Yordle. Check? Patch 13.4 is a go, liftoff.

We've got a doozy of a patch for you this week with 28 balance adjustments! In this patch all of the support gold income items get fine tuned, clear speed time is being slowed down a tad, Maokai gets his power trimmed, Thresh is getting hooked on a new skill level order, and Veigar (our favorite short king) gets some range increases on his abilities. In other news, we're introducing the /muteself and /deafen functions, party chat, and finally increasing the amount of LP gained per win. But be careful, the amount you lose has increased as well.

Looking to make some sick LP gains on the convergence? In that case, you should really check out the TFT patch notes here!

  • Astronaut Fizz, Astronaut Ivern, Astronaut Kennen, Astronaut Singed, and Astronaut Xerath will be available February 24, 2023.

Ahari

Base health increased, base armor increased. R cooldown decreased.

While she saw a lot of time in the spotlight last season, Ahri disappeared when her mains needed her most, partly because of the nerfs she saw going into Worlds. Even after one buff she's still having a hard time keeping up with her competition, struggling to find positive trades or use her Spirit Rush aggressively. We're slightly increasing her base durability so she has an easier time in lane before roaming like the free fox she is.

Alistar

Passive ally heal increased. Q AP scaling increased. W AP scaling increased.

Despite our best intentions, Alistar lost out last patch. Turns out his teamfight healing is pretty important. For those of you who are fans of Wizard Cow, he doesn't appear to be very good as a mage and we're not intending for that to be the case any time soon. These AP ratio buffs are simply to make stat shards and other sources of Ability Power feel good.

Rune Recommender

  • Rune recommendations have been added to the standard rune page editor.
  • The rune recommender will now remember which role you selected until you switch champions.
  • Rune page selection defaults to the temporary slot if a recommended page was used in the prior game instead of your first permanent rune page. If no rune page has been selected, a recommended page will be randomly selected 6 seconds before the end of champion select.
  • Improved audio of the rune recommender and champion select.

Champion Select

  • Reworked pick order and champion swapping UI for greater clarity. Pick order swapping has a new interaction, while champion swapping has been reverted to what it was before pick order swapping was introduced.

Bugfixes

  • Fixed a bug that caused All Chat to show up as [[All]] instead of [All].
  • Fixed a bug that caused Kayle to permanently lose attack speed from certain AP sources after hitting level 16.
  • Fixed a bug that caused the end-of-game screen to not display total wards placed.
  • Fixed a bug that caused Varus' W - Blighted Quiver to not display stack VFX on enemies that temporarily disappeared from vision.
  • Fixed a bug that caused summoner spell recommendations to occasionally be incorrect.
  • Fixed a bug that caused the number of Control Wards in your inventory to not be displayed correctly.
  • Fixed a bug that caused Poppy's R - Keeper's Verdict to have a shorter knock up duration than intended #JusticeforHammers
  • Fixed a bug that caused K'Sante the travel the full charge distance for his W - Path Maker if he channeled a recall during the ability.
  • Fixed a bug that caused Rell's E - Attract and Repel to sometimes give multiple stacks of armor to allies.
  • Fixed a bug that sometimes caused Kai'Sa's next basic attack to not consume plasma stacks after using her E - Supercharge.
  • Fixed a bug that caused Orianna's R - Command: Shockwave to move enemies further away from the ball if her ultimate was cast on the enemy's exact location.
  • Fixed a bug that caused Tahm Kench's R - Devour to break ally Dr. Mundo and Malzahar passive spell shields.
  • Fixed a bug that caused jungle camps to share XP if an ally is 0 units away from the monster when slain.
  • Fixed a bug that caused shop purchase sound effects to not play in specific situations, especially when spam clicking.
  • Fixed a bug that caused Mythic item VFX to play even when a mythic item was not being purchased.
  • Fixed a bug that caused Jarvan's W - Golden Aegis tooltip calculation to not account for its new AD ratio.
  • Fixed a bug that caused Kassadin's E - Force Pulse sound effect to not play when it was ready to be cast.
  • Fixed a bug that caused Qiyana's passive cooldown to not apply to her target when casting Q > W > Q rapidly.
  • Fixed a bug that caused Aurelion Sol's R - The Skies Descend shockwave to be delayed or canceled if using Zhonya's while casting.
  • Fixed a bug that caused Ivern's base skin to not play multiple voice lines.
  • Fixed a bug that caused the red ring indicator for Nami's Q - Aqua Prison to be difficult to see for enemies.
  • Fixed a bug that caused K'Sante to be able to use his W - Path Make while in Stasis due to Zhonya's or Stopwatch.
  • Fixed a bug that caused Bel'Veth's E - Maelstrom sound effect to repeatedly only play the initial sound effect throughout the duration.
  • Fixed a bug that caused some Ezreal skins to not display the critical strike on-hit visual effects.
  • Fixed a bug that caused swapping one item in your inventory with another item that had a cooldown would reflect the items cooldown over the moved item.
  • Fixed a bug that caused Jak'Sho's in-game descriptions to display the value of damage from it's passive instead of its scaling.
  • Added a sound effect which will now play when Seraph's Embrace's Lifeshield is proc'd.
  • Fixed a bug that caused Eclipse/Syzgy visual effects for the item's passive to play, even if the item had already been sold.
  • Fixed a bug that caused Fizz's Q - Urchin Strike to not apply any spell effects unless W had already been learned.
  • Fixed a bug that caused Tibbers to sometimes not attack the target closest to its cast location.
  • Fixed a bug that caused Lee Sin's W - Safeguard to not grant allies shields after he cast his 2nd Q into Baron's hitbox.
  • Fixed a bug that caused Pyke's "Your Cut" to display a sell price despite not being sellable.
  • Fixed a bug that caused Teemo's Mushrooms to visually multiply if her threw a shroom while standing on top of another shroom.
  • Fixed a bug that caused Aether Wisp's movement speed effect to remain a few seconds after the item had been sold.
  • Fixed a bug that caused Radiant Virtue's percent heal number in the item tooltip to be inaccurate.
  • Fixed a bug that caused champions to be able to escape Mordekaiser's R - Death Realm under certain conditions.
  • Fixed a bug that caused Malzahar's E - Malefic Visions to not proc Manaflow Band if it spreads multiple times.
  • Fixed a bug that caused Gangplank's R - Cannon Barrage upgrades to not display tooltips when hovered over.
  • Fixed a bug that caused Xerath's emote sound effects to keep playing if he has interrupted the animation part way through.
  • Fixed a bug that caused Ezreal's capes on a few skins to not act like capes.
  • Fixed a bug that caused Ornn's passive to make a lower-grade item disappear if it was in the slot right in front of Ornn's mythic item.
  • Fixed a bug that caused AoE abilities like Gragas Q or Lux E to reveal the caster from Fog of War, even if the ability did not deal damage.
  • Fixed a bug that caused Bel'Veth's E and R animations to stutter if she queued her E while casting R.
  • Skin Specific Fixes
  • PROJECT: Senna: Her gun no longer disappears during R- Dawning Shadow cast
  • Prestige Porcelain Lissandra: Visibility of the fog around her body is no longer affected by the camera zoom
  • Battlecast Alpha Skarner: Restored red glow on chainsaw teeth after hitting an enemy with Q - Crystal Slash
  • Academy Ahri Ahriversary Chroma: Fixed missing eyes texture
  • Kha'Zix (Classic, Mecha, Death Blossom Skins): Champion's model no longer disappears while evolving R - Void Assault
  • Star Guardian Janna: Restored VFX overlay on enemy hit with W - Zephyr
  • Infernal Nasus: Restored VFX overlay appearing for the moment while casting R - Fury of the Sands
  • Crime City Twitch: Restored basic attack & Spray and Pray projectiles' visibility
  • Battle Wolf Sylas: several particle types (e.g Sheen, Teemo's Poison) are once again properly aligned with his body parts
  • Bewitching Poppy: restored proper animation speeds for Fast Run and Homeguard
  • Mythmaker Galio: R - Heroes Entrance VFX Decal's visibility in the river has been improved
  • Aurelion Sol Bugfixes and QoL Updates
  • Fixed a bug that caused Astral Flight takeoff to stop The Skies Descend's shockwave from happening.
  • Canceling Breath of Light + Astral Flight with a move command now properly sets Breath of Light cooldown to 0.
  • Only Aurelion Sol's Breath of Light (Astral Flight) has 0 cooldown during flight (sorry Viego).
  • Aurelion Sol's execution health bar indicator should now show on champion clones.
  • Singularity's damage over time will now be properly removed regardless of which dimension (Mordekaiser's Death Realm) the target is in.
  • Casting Astral Flight into an outer wall when right next to it will no longer permanently prevent the ability from being cast.
  • Aurelion Sol's Breath of Light will no longer get stuck in states where it is being cast while the button is no longer being held down when using Quick Cast.
  • When casting Astral Flight with a large amount of Stardust towards the edge of the map, Aurelion Sol's flight path will no longer be at an incorrect angle.
  • Breath of Light is no longer able to be spam tapped.
  • Canceling Breath of Light within 0.25 seconds of casting the ability now locks the ability for 1 second.
  • Updated Breath of Light below the line text to reflect Breath of Light lockout on cancellation.
  • Casting Singularity, Falling Star, or The Skies Descend outside of cast range during Astral Flight now will instead cast them at max range.
  • Casting Singularity, Falling Star, or The Skies Descend within 200 units of cast range when not in Astral Flight will cast the ability at max range rather than making Aurelion Sol move to a closer location.
  • When Aurelion Sol is able to cast The Skies Descend there is a global chat message sent to both teams.
  • SFX updates for champ select, and the storm dragon and ashen lord skins.
  • Fixed a bug that caused Mecha Aurelion Sol's Pink Chroma to use base ultimate impact visual effects.
  • Fixed a bug that caused Aurelion Sol's E -Singularity to repeat damage in the area, even after the ability had faded away.
  • Fixed a bug that caused Aurelion Sol's Q - Breath of Light to continue channeling even after the button had been released.
  • Fixed a bug that caused mecha Aurelion Sol's sound effects to play too loudly.
  • Fixed a bug that caused Aurelion Sol's ability descriptions to not show up in death recap.